FIFA Mega Thread

Discussion in 'Igre i konzole' started by Adi_k, Sep 17, 2006.

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  1. irhadkul

    irhadkul Komšija

    samo ga ne pokretati sa onim tx editorom ili kako se vec zove,kad sa njim pokrenes ni jedno ime ne pise na dresu,ili je to samo kod mene?
     
  2. Ajdin87

    Ajdin87 Aktivista

    To je do tebe, meni je dobro, mada na nekim dresovima, npr treci dres nase repke, s prednje strane dresa pise run with textmode to display correct il tako nekako, al eto najavili su update pa ce valjda ispraviti te sitne greske.
     
  3. XTRage

    XTRage Veteran foruma

    Po defaultu je na RB, tamo je 63.
     
  4. Pasha

    Pasha Komšija

    Gledaj pod njegovim karakteristikama. Ako ga stavis u napad, imao bi 24.
     
  5. XTRage

    XTRage Veteran foruma

    Ma nebitno, samo sam navodio primjer, opet je malo i 68, ima jos par igraca koji su podcjenjeni...
     
  6. MadbaLL

    MadbaLL Overclocker

    izašao je "no tex mode" apdejt za patch. naravno na fifa-asia.net
     
  7. MadbaLL

    MadbaLL Overclocker

    počelo je, počelo :smt006


    Prvi FIFA 12 detalji

    Novo sučelje, šarenija grafika i prirodnija umjetna inteligencija glavni su noviteti nove Fife.

    Francusko izdanje službenog PlayStation magazina dočepalo se ekskluzivne najave ovogodišnje FIFA-e. A obzirom da je naše poznavanje francuskog zaista vrsno, iz nje smo uspjeli izvući najvažnije dijelove koji će zanimati ljubitelje virtualnog nogometa. Dakle, ovoga puta nije najavljena nikakva revolucija, barem ne za sada, ali zato je tu niz dodatnih elemenata koji će obogatiti igru. Po pitanju prezentacije: sučelje je redizajnirano i sada je intuitivnije, dobit ćemo nešto izmijenjenu kameru, živopisnije boje i novi model osvjetljenja.
    Po pitanju gameplaya: integriran je tzv. Impact engine za još preciznije i vjernije simuliranje kontakta igrača, AI je unaprijeđen pa sada ima tendenciju presijecanja dodavanja te reagiranja na profil suparničkog igrača pred sobom, a značajan novitet dobiva i sustav ozljeda pa ćemo tako vizualno moći vidjeti koji dio tijela je igrač ozlijedio. Pored toga dobit ćemo nove dribling poteze, tri dodatne arene, i klupu za pričuve u punom sjaju. Na što se to točno odnosi zasad nije poznato, ali otkrit ćemo uskoro. FIFA 12 na vjerojatno sve dostupne platforme stiže u listopadu ove godine.


    FIFA 12 pokazat će strast nogometa

    Polako se već približavamo onom razdoblju u godini kada EA Sports i Konami pripremaju teren za svoje nogometne simulacije.

    Iako je o konkretnim detaljima još uvijek rano govoriti, prvi se oglasio EA Sports kamp, točnije producent David Rutter, koji je za službeni PlayStation magazin dao naznaku budućih poboljšanja u sljedećoj inačici Fife. Rutter tako ističe da je tim ponosan na Personality+ , ali da nisu potpuno zadovoljni kako ga umjetna inteligencija koristi. Pored toga, mišljenja su da bi mogli poboljšati još neke segmente igre, primjerice uvođenje brzog izvođenja auta ili bržeg odabira izvođača slobodnog udarca.

    No daleko zanimljivija informacija leži u planu da tim učini ovu igru emotivnijom. „Želimo vam približiti onaj trenutak kada svog igrača dovedete pred bivši klub i čujete reakcije publike, ili vidite da njegovi nekadašnji suigrači idu agresivnije prema njemu. Želimo da igrač shvati kako Fifa razumije pravila nogometa, ali i strast iza tog sporta.“ – izjavio je Rutter.


    Impact Engine je najveći adut Fife 12

    Ovogodišnja FIFA još većem realizmu primiče se pomoću novog izračuna kolizije i ozljeda koje s njom dolaze.

    Dakle, ispostavilo se da su prošlotjedne informacije o novoj Fifi točne, te da je među njima najvažniji novitet uvođenje tzv. Impact pokretača. Po riječima samog developera, dotični označuje najveću promjenu u serijalu unazad pet godina, odnosno još otkako je 2007. Fifa s novim engineom prešla na trenutnu generaciju konzola. Impact Engine zamjenjuje animacije kolizije i izračunavanje ozljeda, te se tako dramatično približava realističnom prikazu nogometa. „Ta promjena rješava mnogo stvari ove godine – daje nam veću preciznost, bolju inerciju i realističnije ishode, odnosno rješava nam situacije koje smo do sada izbjegavali.“ – izjavio je glavni gameplay dizajner Aaron McHardy.

    „Kada razmišljate o otpornosti igrača i sposobnosti da zadrže loptu nakon što su faulirani, takve situacije do sada nisu postojale u prijašnjim Fifa igrama – ili ste uspješno prošli igrača ili ste izgubili loptu. Sada imamo tu „sivu zonu“ u kojoj igrač može zadržati balans i ostati na nogama ukoliko je to fizički moguće.“ – nadodao je McHardy.


    i najnoviji članak sa SSovima: http://thegamingliberty.com/index.php/2 ... s-fifa-12/
     
  8. Vedo

    Vedo Moderator



    Po mom misljenju, najvise rada moraju uloziti u fiziku lopte kod shuta, nekako nema covjek osjecaj da ti bas kontrolises kako ces je opalit & usmjeriti ka golu (u PES serijalu je ovo mnogo bolje uradjeno). I u vecini slucajeva imam osjecaj da vise igraju sa balonom a ne loptom, nema lopta svoju 'tezinu'.
     
    Last edited by a moderator: Aug 2, 2017
  9. MadbaLL

    MadbaLL Overclocker

    alpha code gameplay:

    [youtube]http://www.youtube.com/watch?v=Gd3YKQk5_oA&feature=player_embedded[/youtube]
     
  10. Esh

    Esh HWB

    Tesko se iz ovog vidi nesto novo :)
     
  11. MadbaLL

    MadbaLL Overclocker

    treba baš malo detaljnije pogledati. i meni na prvi pogled djeluje isto kao fifa 11. ali kažu da je ovo onaj prvi alpha code igre, pa su tu tek malo taj impact engine testirali.

    ali ono što je vidljivo je nova tele kamera. vidite da su golovi sada vidljivi s obje strane stative. u fifi 11 tele kamera je prikazivala samo jednu bočnu stranu gola. ovo je mnogo bolje.
     
  12. igor.g

    igor.g Komšija

    haj svejedno, na PC ce ionako biti FIFA 11 sa konzola
     
  13. MadbaLL

    MadbaLL Overclocker

    fifa12 e3 trailer:

    [youtube]http://www.youtube.com/watch?v=Gk9vqlcrvQk&feature=player_embedded[/youtube]
     
  14. NAILS

    NAILS Moderator

    Da li neko igra online i kakava su iskustva sa lagom i cheaterima ?
     
  15. MadbaLL

    MadbaLL Overclocker

    odličan novi patch za fifu 11:

    FifaMania Superpatch 11 http://www.fifamania.it

    Here you are friends, FifaMania Superpatch 11 is finally here! We apologise for being very late for this release, we hope to make better in the future and we will try to do our best to release a new season 2011/2012 update in september/october so that you can go on playing FIFA 11 with everything updated. We wanted to point out also, before listing the features, that all the files you will find in the Superpatch come from more than 80 people, with more than 20 active people (that made files precisely for the Superpatch) and more than 55 inactive people (that released files and let us pick those files and use them in our patch), so you can think how big this work is. And of course we want to thank all these people, without them this patch would have never been possible!!!
    But here you are with the features:

    - updated all game rosters to winter transfers and/or summer transfers (2010) fixing player attributes, rosters and young players growth curves
    - fixed rosters and formations of Serie A and B
    - updated all Serie A kits and minikits, adding up to 8/9 kits per team
    - updated all Serie B kits and minikits, adding third kits and usually also fourth, fifth, etc.
    - updated all Serie B logos and Serie A/B league logos
    - updated all international wrong/unlicensed logos
    - inserted all the EXACT fonts (numbers and letters) for all Serie A teams
    - inserted all the EXACT fonts (numbers and, where possibile, also letters) for all Serie B teams
    - inserted new Serie A and B banners
    - updated Europa League and Champions League in manager mode (but still playable from the second year)
    - added the chance to qualify to World Club Championship in manager mode (from the third year, if you win UCL, of course)
    - updated all other tournaments (realistic Coppa Italia, Supercups, etc)
    - added the 5 UCL teams missing (Cluj, Hapoel Tel Aviv, etc) with rosters, logos, kits and minikits
    - added more than 20 new national teams with rosters, logos, kits and minikits
    - updated some national teams kits and minikits
    - added the 3 teams that participated to WCC 2010 (Al Wahda, Mazembe, Hekari United) with rosters, logos, kits and minikits
    - added the old stadium "Bay Arena" and the FIWC stadium playable only at home of teams that have it already assigned (eg. Mazembe)
    - updated San Siro stadium graphics and steward, photographers, italian police grapics, etc
    - added more than 200 real international refeeres with all the Serie A and Serie B official referees
    - added more than 200 true boots
    - added the Sky scoreboard, popups and replay transition
    - added some realistic balls (Serie A, B and some selectable from the menu such as UCL, WCC, EL, etc)
    - added a new generic adboard for Serie A and Serie B and a generic adboard for friendly matches
    - added the names of all stadiums of all the teams that are in the game
    - added a new type of Nike winter gloves
    - updated all the trophies pictures in manager and tournament mode
    - updated all the leagues and tournaments names
    - updated the italian and english language
    - updated the detail of pitch turf
    - patch available also in english
    - all that we forgot here, but you will notice ingame...

    download: http://www.megaupload.com/?d=PD8F071X

    launch trailer: [youtube]http://www.youtube.com/watch?v=zI57SLeFg6M&feature=channel_video_title[/youtube]
     
  16. MadbaLL

    MadbaLL Overclocker

    EA SPORTS Delivers Player Impact Engine to FIFA 12 On PC

    Electronic Arts announced today that EA SPORTS has developed the Player Impact Engine for FIFA 12 on PC, delivering a new physics engine, and the award-winning gameplay and features to PC fans around the world. For the first time ever, FIFA 12 on PlayStation 3 computer entertainment system, Xbox 360 videogame and entertainment system, and PC will have the identical game engine and feature set when the game launches September 27 in North America and September 30 worldwide.

    "This is the moment all PC gamers have been waiting for, as they are finally going to fully experience the award-winning FIFA gameplay on their preferred platform," said Kaz Makita, Executive Producer of FIFA 12. "PC fans are going to enjoy the highest quality gameplay, deepest game modes and truest graphics ever developed for the platform, including our new live service EA SPORTS Football Club."

    FIFA 12 on PC brings to the pitch the game-changing new Player Impact Engine that delivers real-world physicality in every interaction on the pitch. Fans will experience the way real-world players challenge each other for the ball, win possession and test each other physically. Enjoy an infinite variety of natural and believable outcomes in every collision. Players feel more resilient, push and pull during the fight for possession, and recover from light challenges more easily.

    Revolutionary gameplay innovations make FIFA 12 deeper and more engaging. All-new Precision Dribbling creates a higher fidelity of touch on the ball for better control in tight spaces, more time to make decisions on attack, and more control over the pace of the game. Innovations in attack are balanced by a re-designed defending mechanism, making it as skilful and meaningful as the real-world game. With all-new Tactical Defending, positioning and intercepting passes are as important as tackling. Tactics and timing are crucial. Plus, CPU players have been infused with Pro Player Intelligence, a self-awareness that enables them to behave and make decisions based on their own skills and tendencies, and gives them the aptitude to understand the strengths and weaknesses of teammates in every situation.

    EA SPORTS Football Club—the heartbeat of FIFA 12—is a live service at no additional cost, connecting players to the real-world game with fresh, new content all the time, enabling them to support their favourite club and connect and compete with their friends, rivals and millions of other players around the world.

    Transformed to look and feel fresh and new from pre-match to final whistle, FIFA 12 delivers an all-new Career Mode driven by the storylines from the real-world sport, an authentic match day experience, faster and easier navigation with a brand new menu system, and more than 500 officially licensed clubs. To pre-order FIFA 12 visit http://www.easportsfootball.com.

    For the latest news on FIFA 12 join more than six million fans in the EA SPORTS FIFA community at http://www.facebook.com/easportsfifa or follow us on Twitter at http://www.twitter.com/easportsfifa.

    FIFA 12 will be available in stores September 27 in North America and September 30 worldwide for the PlayStation®3, Xbox 360®, PC, Wii™, PC, PlayStation®2 computer entertainment system, Nintendo 3DS™, PSP® (PlayStation®Portable) system, iPhone®, iPad™, and iPod® touch. The game will also be available for digital download on PC at origin.com. Additional feature details will be revealed in the months ahead.The game has not yet been rated. Screenshots are available at http://info.ea.com and on the EA SPORTS FIFA Flickr channel.

    [​IMG]
     
  17. Pasha

    Pasha Komšija

    [youtube]http://www.youtube.com/watch?v=_GpZG_HEjo8&feature=player_embedded[/youtube]
     
  18. jeretik

    jeretik Komšija

    Probao sam Fifu 11 prvi put prije nekoliko dana i moram reći da je pravo zabavna i teška (inače nisam iskusan s ovakvim fudbalskim igrama). Ima malih problema s framerateom, ali nisam instalirao još nijedan patch, valjda neki popravi :D
     
  19. MadbaLL

    MadbaLL Overclocker

    novi SS:

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    odlična grafika, veliki pomak u odnosu na fifu 11.
     
  20. Pasha

    Pasha Komšija

    Nadati se samo da ovaj put neće izaći nezavršena igra.